Procedural Generation Tile Constraints
https://github.com/tranqnhan/ProceduralGenerationConstraintSatisfaction
Controls
Texture Sample Draw Scene:
ENTER - Go to Generation Scene
F - Fill color
Color Palette
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Generation Scene:
BACKSPACE - Go to Texture Sample Draw Scene
Technologies: C++, Raylib, Emscripten, WASM, Multithreading
References:
Paul Merrell. Model Synthesis. https://paulmerrell.org/model-synthesis/
Maxim Gumin. Wave Function Collapse. https://github.com/mxgmn/WaveFunctionCollapse
Stephen Sherratt. https://www.gridbugs.org/wave-function-collapse/